3Ds Max Model Exporter is a plugin used for 3D Studio Max to export models information to 3D game engine. This plugin support exporting vertex, normal, texture coordinate with defuse textures. It also supports skinned animation. The image below shows a skinned monster model moving in the scene. This image is another example of skinned animation. The model is walking in the scene. It also works great on very large scene. Camera animation is also supported. Artist can export a whole level in to 3D engine easily and effortlessly. Tangent and binormal coordinate are supported in this plugin. The images below are examples of normal mapping and Phong lighting model.