Category Archives: Project

KravenManor’s UI Design

Details I was a UI Programmer and Designer for Kraven Manor. I should tell you about Kraven Manor. Kraven Manor challenges the player to explore an expansive manor to discover the mysteries that lurk within. In Kraven Manor, the player has the ability to dynamically change the layout by interacting with a miniature scale model […]

Also posted in Team Project | | Tagged , , , | Leave a comment

The Day Ice Cream Stood Still

Details The Day Ice Cream Stood Still is a traditional 2D side-scrolling puzzle solving adventure game designed for young children and adults. The style of The Day Ice Cream Stood Still is industrial cartoon with inspiration drawn from Willy Wonka, using vibrant colors and strange industrial machinery to emphasize the theme. Overviews Platform Windows Genre […]

Also posted in Team Project | | Tagged , | Leave a comment

Modern Toyfare’s UI Design

Details I did UI development and design for Modern Toyfare. Modern Toyfare is a first-person shooter capture the flag (CTF) game intended for single player and multiplayer use. The players embody the soldiers of two opposing toy armies using imaginative weaponry to defeat their opponents and steal their flag. Platform Windows Genre FPS CTF Multiplayer Technology […]

Also posted in Team Project | | Tagged , , , , | Leave a comment

Complex Procedural Voxel Terrain

Overviews Platform Windows Genre Simulation Technology C/C++, OpenGL, GLSL, Panda Engine  Team Size Individual Project Development Time 4 weeks Details Auto generated complex voxel based terrain is a program that I made for my 3D game engine. I have made a basic voxel terrain like Minecraft before. This project is the big step from block-like terrain […]

Also posted in Individual Project | | Tagged , | Leave a comment

3Ds Max Model Exporter

3Ds Max Model Exporter is a plugin used for 3D Studio Max to export models information to 3D game engine. This plugin support exporting vertex, normal, texture coordinate with defuse textures. It also supports skinned animation. The image below shows a skinned monster model moving in the scene. This image is another example of skinned animation. The model […]

Also posted in Individual Project | | Tagged , , | Leave a comment

Simple Miner

Details Simple Miner is a simple version of MineCraft. It is editable voxel terrain that allow players to explore the land of block, dig to ground and create anything with cube. Overviews Platform Windows Genre Simulation Technology C/C++, OpenGL Team Size Individual Project Development Time 2 weeks

Also posted in Individual Project | | Tagged , , | Leave a comment

Space Shooter

Details Space Shooter is a 2D top down view multiplayer network game. It is a tech demonstration networking technique for a network game. I used various technique follows: Support up to 7 players Using UDP protocol Using Dead reckoning and Throttling technique for smooth result. Support Scoreboard and Leader board which are stored in a […]

Also posted in Individual Project | | Tagged , , , | Leave a comment